2000 AD 14 (29 May 1977)


Good grief it’s a bad one.

The only good story is the Dredd one. Wagner packs way too much action into its pages; even though Ian Gibson tries hard, he’s too rushed. But it’s still a solid story.

The Invasion story isn’t terrible, but it’s got a frantic pace too. And it’s dumb–the peaceful nuclear research planet is called Doomsdale. Not sure what, if anything, Finley-Day could have been thinking.

Flesh is awful. Boix’s art isn’t bad, but Gosnell’s writing is the pits.

For Harlem Heroes, Tully concentrates on the team turning around a game. It’s a combination of inane–comics aren’t the best medium for a sporting event–and incomprehensible. I guess Gibbons does okay.

Awful Dan Dare. Moore’s writing isn’t good anymore.

And M.A.C.H. 1… wow. Between Finley-Day’s racist characterizations of Chinese people and Kato’s ugly, busy artwork, it’s an ugly time.

Very bad issue.


Invasion, The Doomsdale Scenario, Part Two; writer, Gerry Finley-Day; artist, Carlos Pino; letterer, Jack Potter. Flesh, Book One, Part Fourteen; writer, Kelvin Gosnell; artist, Boix; letterer, John Aldrich. Harlem Heroes, Part Fourteen; writer, Tom Tully; artist and letterer, Dave Gibbons. Dan Dare, Hollow World, Part Three; writer, Steve Moore; artist, Massimo Belardinelli; letterers, Peter Knight and J. Swain. M.A.C.H. 1, Chinese Formula; writer, Finley-Day; artist, Kato; letterer, Aldrich. Judge Dredd, Robot Wars, Part Five; writer, John Wagner; artist, Ian Gibson; letterer, Potter. Editor, Pat Mills; publisher, IPC.

Fury: My War Gone By 13 (August 2013)

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I hate to use the phrase, but it’s appropriate here. No way did Ennis earn the ending to My War Gone By.

The final issue has nothing to do with Nick Fury; not the character in this series or the brand. It has to do with all Ennis’s little characters who played in the series–not any of the guest stars either, so they turn out to be pointless. Ennis does whatever he can to bring it back to Nick and it just doesn’t work.

It’s trite and contrived. I’m a little shocked, actually. At least if Ennis had somehow made all the flash matter, it would have been honest to the series.

Maybe he tried too hard, maybe he didn’t try enough, but My War Gone By is a failed attempt. The effort is laudable, however. Telling such a serious story; it’s a shame commerce got in the way.


But Yet We’ll Write a Final Rhyme While Waiting Crucifixion; writer, Garth Ennis; artist, Goran Parlov; colorist, Lee Loughridge; letterer, Rob Steen; editor, Nick Lowe; publisher, MAX.

Ultimate Spider-Man 90 (April 2006)


Dell’s back on inks. There aren’t as many close ups so it doesn’t get too bad, but it’s not great. The faces are too sharp.

It’s mostly an action issue, with cuts to Nick Fury and Tony Stark talking in exposition to explain the comic to the reader.

Ultimate Vulture is a waste of time, just a way for Bendis to introduce Ultimate Tinkerer, who’s probably a waste of time too.

Silver Sable’s team isn’t in it as much, which is both good and bad. Good because Bendis wrote them so poorly, but bad because it means he’s got no dedication to making his plot flow. He jumps from character to character, only briefly pausing on Peter (who’s in the middle of it all).

Actually, it reads more like Peter’s guest starring in The Ultimates than leading his own title.

It’s not terrible, just not any good. Bendis’s struggling again.


Silver Sable, Part Five; writer, Brian Michael Bendis; penciller, Mark Bagley; inker, John Dell; colorist, Justin Posner; letterer, Cory Petit; editors, John Barber, Nicole Wiley Boose and Ralph Macchio; publisher, Marvel Comics.

The Bunker 1 (4 August 2013)

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Where to start with The Bunker. First, I guess Joe Infurnari’s art. It’s a really neat mix of comedic and post-apocalyptic. Wonderful ink washes. And Infurnari really uses the “widescreen” format well (it’s a digital exclusive so he’s drawing for tablet proportions).

Joshua Hale Fialkov tends to overwrite the issue. He uses a letter (from the future) along side the cast finding said letter–and the titular bunker–throughout the issue. There’s a big revelation at the end, which is fine, but the letter does get tedious. It also means there’s no way to know where Fialkov’s going; presumably each issue won’t have a letter. Hopefully, anyway.

The dialogue’s quite good and Fialkov and Infurnari establish the characters well. There are some pop culture references I really didn’t get (“Lost” maybe), but they pass easily.

This first issue seems self-contained. It’ll be interesting to see what comes next.


Time Capsule; writer, Joshua Hale Fialkov; artist, Joe Infurnari; publisher, Hoarse and Buggy Productions.

Planet of the Apes: Cataclysm 10 (June 2013)

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Maybe killing the talking human is why Cornelius doesn’t remember her when Chuck Heston shows up, but it’s hard to say. But she doesn’t die this issue, just gets her throat slit. Meaning maybe her vocal cords are damaged… which seems like it’s been in an Apes comic somewhere before.

The problem with this issue is boredom. Bechko and Hardman don’t have anything exciting going on, no exploration, just politics. Oh, and they bring back some guys from the series before Cataclysm. They just don’t recap it so the whole reveal confuses.

Couceiro’s art is still excellent, he just doesn’t have anything good to draw here. It’s not like when he doesn’t have a lot, here he simply doesn’t have anything new or challenging.

The writers have reached a point where all they have left is the political intrigue plot line and it’s not enough to keep the series running.


Writers, Corinna Bechko and Gabriel Hardman; artist, Damian Couceiro; colorist, Darrin Moore; letterer, Deron Bennett; editor, Dafna Pleban; publisher, Boom! Studios.

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