The Maze Agency 22 (July 1991)


Young Jason Pearson handles the pencils. He tries very hard to compose interesting panels, which he usually does, though often a few details get forgotten. He can’t draw hats, for example.

The mystery concerns a role-playing game company; Barr is trying really hard to make the book seem accessible. He also tones down the annoying romance between the leads. They’re still together, engaged even, but Barr plays them off other characters to great success.

The mystery itself gets fairly confusing; Barr takes a long time to introduce all the suspects and their motives. It’s kind of a messy way to set up the comic–I think it’s the first time he’s ever not had the suspects sorted out–but the issue definitely has a romantic comedy appeal. Barr’s finally got some idea how to use Gabe and Jennifer as a couple.

Mostly by removing focus from Gabe.

Whatever works.


Magic & Monsters–and Murder; writer, Mike W. Barr; penciller, Jason Pearson; inker, Mike Witherby; colorist, Michelle Basil; letterer, Vickie Williams; editor, David Campiti; publisher, Innovation.

Harbinger 14 (July 2013)

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Dysart has an interesting solution for returning the title to its characters. He manages to do it rather cleanly too, extricating it from the Harbinger Wars crossover. Dysart also wrote that crossover and, while this issue isn’t exactly hostile to being a crossover issue, it definitely returns the focus to what the series is about.

It’s about the characters in this book–specifically about Faith and how her attitude binds the team together. Dysart takes his time revealing his structure; it reads like the expected crossover issue, then all of a sudden a narrator with personality shows up. Faith. In some ways, she’s actually the easiest character just because the others aren’t as developed or real–but Dysart always does amazing work with her. Just amazing. He sells it sentiment with her.

Sadly, the Evans and Hairsine art gets occasionally lazy. Especially when they’re drawing faces.

Otherwise, a fine issue.


Writer, Joshua Dysart; artists, Khari Evans and Trevor Hairsine; colorist, Ian Hannin; letterer, Rob Steen; editors, Josh Johns and Warren Simons; publisher, Valiant Entertainment.

Butcher, Baker, Candlestickmaker 6 (December 2011)


Ennis ends the series, his summing up of Butcher, with a quote from Unforgiven. He also includes a reference to himself in the comic, apparently when he was trying to get work at the superhero companies back in the eighties.

Anyway, ending on a quote from Unforgiven just shows how little Ennis cares about this comic. I knew he didn’t care when he totally skipped over a Boys version of Spider-Man, which would have been awesome… at least if Ennis had been doing it towards the beginning of the run, before he’d lost interest.

What’s so amazing about the quote–I had other complaints, but it really overshadows them–is how it forces a comparison between the work Ennis has done and the work the movie’s done. And Ennis hasn’t done any work.

It’s easily the lamest thing I’ve ever seen him do. It’s stunningly incompetent, desperate and unprofessional.


Everyone of You Sons of Bitches; writer, Garth Ennis; artist, Darick Robertson; colorist, Tony AviƱa; letterer, Simon Bowland; editor, Joseph Rybandt; publisher, Dynamite Entertainment.

Sex Criminals 2 (October 2013)

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Yawn. Why yawn? Because Fraction doesn’t have a story. He’s still explaining the Force. Sorry, the Quiet. In Sex Criminals, it’s the Quiet. It’s where our too cool leads go when they orgasm and then they do all sorts of stuff. Like rob banks or hangout at adult bookstores.

Fraction goes on and on with the guy’s life story and only gets up to him being like fifteen. None of it’s particularly interesting, but it’s all supposed to be very funny. And it might have been funny back in 1993 before Clerks, certainly before Superbad.

There’s also the situation with the female protagonist. She’s always making these little asides to the reader, but without forcing her personality on everyone, Fraction doesn’t realize she’s boring.

He’s got a concept, a cast and absolutely nowhere to go with it. Worse, the issue reads way too fast since he’s trying to hide stuff.


Come, World; writer, Matt Fraction; artist, Chip Zdarsky; colorists, Christopher Sebela and Zdarsky; editor, Thomas K.; publisher, Image Comics.

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