Drax the Destroyer 2 (December 2005)

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Giffen continues to impress on Drax. Besides having the two thug aliens for humor, there’s also the Skrull. The Skrull–and his dimwit sidekick–are very funny. Giffen goes beyond the humor though. He’s got some fantastic plot twists.

The first one involves the girl, Cammi–actually, so does the second one. Giffen writes teenage girls well, apparently. Anyway, the first twist is the aliens leaving her alive. She doesn’t quite stand them down, but she points out living in the Marvel Universe, aliens aren’t exactly exciting anymore.

The second one has her setting Drax up to fight for her. It leads into the end twist. Giffen’s bucking the convention with this character; she’s not the nice human child who befriends an alien.

The last twist–besides that cliffhanger–is the aliens’ plan. They want slave labor to repair their ship. It’s like a fifties b movie. It’s great stuff.

CREDITS

Illegal Aliens; writer, Keith Giffen; artist, Mitch Breitweiser; colorist, Brian Reber; letterer, Cory Petit; editors, Molly Lazer, Aubrey Sitterson and Andy Schmidt; publisher, Marvel Comics.

Manifest Destiny 1 (November 2013)

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Manifest Destiny very nicely retells the story of Lewis and Clark, only with them hunting monsters in the American wilderness. Writer Chris Dingess hints at this turn of events for a little way, then reveals it full force and it’s a good reveal. Matthew Roberts’s art helps a lot. He captures the time period but he also has a lot of personality to his people.

One of the more interesting things Dingess does has to do with the partnership. Lewis and Clark are not great friends in this issue, but there’s the expectation once their identities are clear. Dingess has these mercenaries pair off and conspire and it’s interesting to see how either set of partners gets on.

The art’s lovely–Roberts has great designs too. It’s hard to tell much else. For instance, no idea how Dingess is going to pace the comic.

Destiny’s off to a good start.

CREDITS

Writer, Chris Dingess; artist, Matthew Roberts; colorist, Owen Gieni; letterer, Pat Brosseau; editor, Sean Mackiewicz; publisher, Image Comics.

Rocket Girl 2 (November 2013)

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It’s too fast a read. Once Montclare gets to the flashback, which is set in the future–it might take up almost half the issue–he rushes. Flashbacks lend themselves to expository summary and Montclare takes that bait. Filling in the reader about the evil corporation isn’t just not as interesting as Rocket Girl’s adventures in eighties New York City, it doesn’t look as good either. Montclare isn’t giving Reeder much to do in that future flashback.

But even too fast, it’s a good read. The character work Montclare does is good, the humor’s good, the art’s amazing. And one compliment for the future part–Montclare is able to sell the teenage cops thing. It seems like a teen movie friendly detail to make Rocket Girl sell better to Hollywood… but Montclare makes it work.

The finale is a great foiled convenience store robbery. The comic’s a lot of fun.

CREDITS

Objects in Motion Tend to Stay in Motion…; writer, Brandon Montclare; artist and colorist, Amy Reeder; publisher, Image Comics.

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