The Further Adventures of Indiana Jones 34 (March 1986)


As far as a last issue goes, this one flops on all accounts. Except one. There are a lot of meta references to the series ending. Or maybe not. If so, kudos to Grant for the winks. If not, well, maybe it was subconscious.

The issue wraps up the latest story arc. Indy, the beautiful British cat burglar, the crazy English sorcerer dude. They go after each other all issue–lots of chasing. It’s an all-action issue a longer pace. Not sure if it’s a better approach.

Ditko does okay. His composition for medium and large panels–apparently Steve Ditko’s the only guy whose art I can talk about–is problematic, but he does these great close up small panels throughout. He makes sure these panels have enough personality to cover the pitfalls of the bad ones.

Further Adventures ended as a curiosity, which is better than nothing.



Something’s Gone Wrong Again!; writer, Linda Grant; penciller, Steve Ditko; inker, Danny Bulanadi; colorist, Ken Feduniewicz; letterer, Diana Albers; editor, Ralph Macchio; publisher, Marvel Comics.

Sons of Anarchy 6 (February 2014)

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This issue isn’t just all action, it’s basically all action down a short stretch of highway. There are some flashbacks and interludes, but really, it’s just three action sequences. First, the club gets ambushed–that one might be a cliffhanger resolution–then the girl and her protector go on down the highway a bit and the other guys in the club continue the shoot out. Then the girl and her protector get into a fight with the angry motorcycle guy.

And even though no one’s in danger–it’s a licensed comic, after all, are they going to kill a regular cast member–Golden and Couceiro sell it. There are some really confusing panels in the second shoot out because the good guys and the bad guys generally look alike, but Couceiro brings it all together for the finish.

It’s shocking what solid reading this book has turned out to be.



Writer, Christopher Golden; artist, Damian Couceiro; colorist, Stephen Downer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Five Weapons 6 (January 2014)


What a cliffhanger–ugh, Robinson really knows what he’s doing this issue. Except the art is a little rushed. Maybe he’s in a hurry.

But the story? Robinson’s got his plotting down beautiful. Enrique goes back to assassin school, starting the next school year after the previous issue, and so Robinson gets to catch up with everyone. He actually does the catchup really quick, two pages or so. It turns out he’s got four major personal complications for the lead along with a big overarching one for the arc.

All of these are perfectly presented, before he gets to that cliffhanger. He’s able to tie it into two of the complications and never let it feel forced. But then he ends the issue abruptly–I’d forgotten how he plots these comics–and it gives the reader a chance to think back at the excellent plotting.

Five Weapons continues to impress.



Tyler’s Revenge; writer, artist and letterer, Jimmie Robinson; colorist, Paul Little; editor, Laura Tavishati; publisher, Image Comics.

Detective Comics 566 (September 1986)


I wish they had done a recap issue back when Colan was at the top of his game. This issue sets up the big anniversary special over in Batman, with he and Robin going over the villain files in the Batcave. Gordon got an ominous note.

One might think Batman should do that work during the day instead of when he should be fighting crime, but whatever. Moench uses the issue not to just give a recap of the villains in general, but how he’s used them in his run. Jason’s got a lot to say, but it seems like a major cop out Moench downgraded the character for months only to bring him back to spout exposition.

Still, it’s fine for what Moench’s doing, it just isn’t clear why he had to do it.

Cavalieri hits new silliness in Green Arrow but the art’s great. Except the goofy villain.



Know Your Foes; writer, Doug Moench; penciller, Gene Colan; inker, Bob Smith; colorist, Adrienne Roy; letterer, Todd Klein. Green Arrow, Old Enemies Die Hard; writer, Joey Cavalieri; penciller, Jerome Moore; inker, Dell Barras; colorist, Shelley Eiber; letterer, Bob Lappan. Editor, Len Wein; publisher, DC Comics.

Loki: Agent of Asgard 1 (April 2014)

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I guess it’s been a while since I’ve read a new Marvel comic. I didn’t realize they’ve done everything possible to make the Avengers as much like the movie Avengers… down to this young hot Loki.

Writer Al Ewing makes references back to old Marvel comics and events and so on, but he’s really going for a crossover audience. He doesn’t do a bad job with it either. Loki: Agent of Asgard is fun and fast; it’s mischievous in how its amusing. Ewing knows all the right jokes to make.

But there’s only so much one can do with the story of an Asgardian secret agent who fights with the Avengers. He can fight with the Avengers and go to Asgard. There’s some witty comments about magic in here too, but there’s not a lot. It’s a fast food comic.

Lee Garbett’s art is okay. He’s not great at superheroes.



Trust Me; writer, Al Ewing; artist, Lee Garbett; colorist, Nolan Woodard; letterer, Clayton Cowles; editors, Jon Moisan, Lauren Sankovitch and Wil Moss; publisher, Marvel Comics.

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