This third issue is the pits. Well, maybe not. Fate of Atlantis has been steadily sinking (sorry, had to do it) since the first page of the first issue. There’s no reason to think the last issue won’t be even worse than this one.
The problem, besides Barry’s pencils and composition, is the script. The writers tell most of the story in summary. One night, Indy is on watch so he talks to himself to fill in all the information the readers don’t know but should. He does it another time too. It’s past lazy, it’s incompetent.
Worse, the scenes the writers do concentrate on aren’t any good. This issue there’s a desert tribe and Indy and the girl spend a bunch of time with them. Why? Why is the desert tribe more interesting than the treasure hunt… no idea. It’s just another bad choice.
It’s all a bad choice.
Writers, Dan Barry and William Messner-Loebs; penciller, Barry; inker, Karl Kesel; colorist, Lurene Haines; letterer, Gail Beckett; editors, Diana Schutz and Mike Richardson; publisher, Dark Horse Comics.