Letter 44 5 (March 2014)

Letter 44 #5

It’s the first issue with a lot of action, both on Earth and in space. Alburquerque doesn’t do well with either. His figures in motion don’t work. He gets so rushed, people become squatter from one panel to the next. It’s unfortunate, especially because the awkwardness affects the pace of the comic.

All the action distracts from a decided lack of character and plot development. Soule reveals what the FBI has been working on, but it seems–so far anyway–an excuse to tread water through an issue to change up the cast a little. There’s a little fallout from the previous issue’s political cliffhanger, but it’s a couple pages and nothing really happens. Good line for the President, not much else.

On the space side of the story, things are worse. Soule ignores most of the astronauts and concentrates on the two exploring. The scientist explorer makes some really dumb moves.



Writer, Charles Soule; penciller, Alberto Jiménez Alburquerque; colorist, Dan Jackson; letterer, Shawn DePasquale; editors, Charlie Chu and Robin Herrera; publisher, Oni Press.

Sons of Anarchy 12 (August 2014)

Sons of Anarchy #12

Brisson sure does have a complicated situation setup. Not bad complicated, good complicated. The regular Sons members are still supporting cast and maybe even moreso with Brisson introducing the father of a guy who died in a meth lab. Either this new character is going to be a long-term player in the arc or short-term but the way Brisson is weaving the plot strands is phenomenal.

There are three subplots and none of them have to do with the Sons of Anarchy, regular or guest starring. Instead, they’re to emphasize the villains. With a different writer, it might give the titular characters less to do, but Brisson still drives the main plot through SAMTAZ and its dealing with the bad guys.

The comic continues–with Couceiro’s as usual excellent art–to be an oddity of a licensed property. Brisson, Couceiro and BOOM! are unfailingly ambitious with the comic.


Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

The Fury of Firestorm, The Nuclear Man 29 (November 1984)

The Fury of Firestorm, The Nuclear Man #29

It’s Firestorm versus three really lame villains, one angry businesswoman and one angry high school classmate. I’m not sure what Cavalieri is trying to do–except further the problems with the series. Cavalieri doesn’t even bring Firehawk into the issue, which is odd since I thought they were trying to rescue her missing father the last issue, and she does provide an iota of character development.

Instead, Martin is mad at Ronnie for how he handles being Firestorm and Ronnie is obnoxious in general. He’s obnoxious as Firestorm, he’s obnoxious at school; there are some subplot developments–Martin’s romance and Ronnie’s dad getting fired, not to mention the woman threatening to sue Firestorm for property damage.

The finale has Firestorm fighting hallucinations without knowing he’s hallucinating. There are a few important things Kayanan and Rodriguez fail to make clear and the sequence flops. It’s nonsensical.

There’s some good art, but not enough.



The Assassination Bureau; writer, Joey Cavalieri; penciller, Rafael Kayanan; inker, Rodin Rodriguez; colorist, Nansi Hoolahan; letterer, Duncan Andrews; editors, Janice Race and Gerry Conway; publisher, DC Comics.

The Fade Out 1 (August 2014)

The Fade Out #1

The Fade Out is the story of a Hollywood screenwriter in the 1940s. Ed Brubaker writes the comic’s narration in really close third person. Between Brubaker–who has his fair share of writing predictable twists–and the protagonist–who would probably write even more of them–one of them should have noticed the utterly predictable nature of this issue.

The writer wakes up next to a dead body. Is there any chance he could have something to do with the dead body–a young starlet whose picture he’s working on? He sure doesn’t think so and Brubaker sure tries to make it seem like he’s not involved but guess what… you probably don’t have to guess if you’ve ever seen a single film noir.

I’m being a little hard on the comic, which is well-researched and beautifully illustrated by Sean Phillips. It’s recycled material–James Ellroy deserves an “inspired by” credit at least–but professionally, thoroughly presented.



The Wild Party; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; editor, David Brothers; publisher, Image Comics.

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