Reborn 1 (October 2016)

Reborn #1

Highly derivative fantasy sci-fi afterlife tripe. An older woman dies and discovers she’s Amethyst, Reborn in a Terminator/LOTR knock-off fantasy world. Capullo’s dragon and dropship art is stronger than his people. Millar’s writing isn’t strong on anything. He even rips off some Watchmen here.

CREDITS

Writer, Mark Millar; penciller, Greg Capullo; inker, Jonathan Glapion; colorist, FCO Plascencia; letterer, Nate Piekos; editor, Rachael Fulton; publisher, Image Comics.

Pretty Deadly 10 (June 2016)

Pretty Deadly #10

Pretty Deadly wraps up its second arc with the series’s standard mix of action and humanism. Standard isn’t a pejorative; creators DeConnick and Rios have always taken a singular approach to genre with the comic. They refuse to firmly foot in any–this arc is a WWI story and the story of a black family in 1918(?) America–they also refuse to rely on any genre tropes, yet there’s always a familiarity with them. Pretty Deadly is an intentionally tough comic to digest. The digestion process is where DeConnick and Rios are able to affect the reader the most.

About half this issue is resolution to the arc, which suggests a single sitting read of the arc might be in order, and the other half is mostly action. Except it’s Rios’s mystical, yet very physical, action. There’s a fluidity to the movement in the mystical action–the reader has to find their own entry point and then follow the movement across the page. Lots of full page spreads here–again, it’s the last issue in the arc, so there need to be money shots. Rios fills them with glorious dread.

While DeConnick wraps up for the arc’s new characters, she does make a few hints to Deadly’s future. But as Pretty Deadly moves across time periods–it started as a Western–DeConnick opens it up more. The implications of the mystical world of the Reapers aren’t just how it relates to the present action of the arc. DeConnick and Rios are gradually introducing a much bigger world.

Pretty Deadly is simultaneously loud and quiet, thrilling and reserved. It’s an excellent comic.

CREDITS

Writer, Kelly Sue DeConnick; artist, Emma Rios; colorist, Jordie Bellaire; letterer, Clayton Cowles; editor, Sigrid Ellis; publisher, Image Comics.

Pretty Deadly 9 (April 2016)

Pretty Deadly #9

Pretty Deadly is such a strange book. Rios’s art is perfect. She’s got a fable to do, the World War I battlefield, the mystical stuff. It’s all perfect. She’s controlled in showing the horrific nature of combat, very precise. The comic is visually unsettling, which is an ideal match for DeConnick’s approach to the script. It’s meticulous while still being confusing.

With Deadly, I always wonder if reading it three times an issue, then again in the trade, would be the best way to get all of it. DeConnick has so much going on–and toggles between things (you’ve got to love how she basically is doing traditional, juxtaposed comic book action), plus there’s the fable to figure in.

It’s serious work. I think I love that aspect of Pretty Deadly the most. It’s very, very serious. Rios and DeConnick aren’t messing around. If there’s a smile in the issue (and I don’t think there is one this issue), it’s because DeConnick is letting the reader have it. Mystical embodiments of war and death aren’t funny. The First World War isn’t funny. It’s not a gag. It’s a backdrop for DeConnick and Rios’s explorations.

I’ll read all again someday, once it’s finished. I want that experience.

CREDITS

Writer, Kelly Sue DeConnick; artist, Emma Rios; colorist, Jordie Bellaire; letterer, Clayton Cowles; editor, Sigrid Ellis; publisher, Image Comics.

Criminal: Tenth Anniversary Special (April 2016)

Criminal: 10th Anniversary Special

Wow.

On its own, Criminal: Tenth Anniversary Special is objectively excellent. Writer Ed Brubaker and artist Sean Phillips do the touching story of a boy and his jerk criminal dad. Set in 1978. And there’s a juxtaposing of an old Marvel-esque kung fu comic. It’s scary, it’s funny, it’s sad. It’s a great story.

But there’s so much texture to it all, as the special ties into the old Criminal books. It’s not a haphazard anniversary issue by a couple excellent creators; it’s an excellent anniversary issue, its creators taking it all very seriously. Brubaker and Phillips aren’t congratulating themselves with this Special, they’re awarding the reader with it. It’s this perfectly paced, perfectly conceived gem of a book. It’s got beautiful art from Phillips. He has this way of protecting the son whenever his father is around, implying it through the composition and the panel layouts. It’s such a smart comic.

It’s also fun. The kid meets a girl. She’s precocious. Brubaker hinges the whole comic on her–it’s a pre-teen romance of sorts–and he does a great job on her character. He presents the readers two views into the story, one through the kid’s, one through the girl’s. He does it with this wonderfully prompt pacing–Brubaker and Phillips and colorist Elizabeth Breitweiser (who’s become an essential part of the team) take advantage of every page, every panel. It’s flawlessly executed.

The Criminal: Tenth Anniversary Special is a class act and a great comic.

CREDITS

Writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

Pretty Deadly 8 (February 2016)

Pretty Deadly #8

Pretty Deadly has become a book I savor. DeConnick and Rios have lost their Western setting–though it does still play a part visually and thematically–and gotten into World War I. The trenches. Deadly has become a war comic.

Except the magic is different. It’s still evil, bad magic, but it doesn’t affect the war comic’s protagonist in the same way it did in the series’s first arc. He’s far more the subject of the plot than an actor in it. That narrative distance works because of both DeConnick and Rios’s individual contributions.

When the comic moves between subplots, Rios has subtle changes in style. Sometimes in the level of detail, sometimes in figures’ fluidity. There’s a flow to Deadly, weaving between the subplots.

Pretty Deadly is a confusing, dense read. DeConnick relies on Rios to help make it easier to read while also contributing to the density. DeConnick doesn’t want any grounding to the supernatural. It’s not science, it’s not quantum physics, it’s supernatural. Accepting it–and not dwelling on it–is one of the series’s agreements with the reader. DeConnick doesn’t allow any alternatives.

And, yet, she isn’t hostile about it. Pretty Deadly goes out of its way to be welcoming. It’s endearing–and even makes the really disturbing villains endearing.

It’s really good. This issue isn’t one of the best either. And it’s still really good.

CREDITS

Writer, Kelly Sue DeConnick; artist, Emma Rios; colorist, Jordie Bellaire; letterer, Clayton Cowles; editor, Sigrid Ellis; publisher, Image Comics.

Cry Havoc 1 (January 2016)

Cry Havoc #1

Yeah, wrong Simon Spurrier. How common a name is Simon Spurrier? It seems somewhat specific. I suppose one could do some cross referencing via Google but whatever. I read this comic, Cry Havoc, because I thought it was the other Simon Spurrier writing with Ryan Kelly on art.

I’m pretty sure it’s the regular Ryan Kelly, though his colorists do a lot of work. He has three, one for each setting. The comic is the story of a punk violinist who gets bitten by a werewolf and goes to work for the American government. I think she might be British.

I think I’m going to keep reading it, even though none of the colorists complement Kelly’s art particularly well. The pop London stuff gets tired, the war stuff doesn’t look right. I suppose the “Red Place”–I can’t believe I’m going to try reading a werewolf comic. Good grief.

It’s almost okay. Spurrier takes himself way too seriously, but Cry Havoc is almost okay. What’s strange is how impersonal Kelly’s art comes across.

CREDITS

Dog Days; writer, Simon Spurrier; artist, Ryan Kelly; colorists, Nick Filardi, Lee Loughridge and Matt Wilson; letterer, Simon Bowland; publisher, Image Comics.

The Fade Out 12 (January 2016)

The Fade Out #12

Well, it’s definitely great. The last issue of Fade Out is a great comic. And it’s a great close to the series. But does it elevate Brubaker and Phillips to that superior level of comic book creators, the ones only mentioned with hushed tones and reverence? I don’t know.

I don’t know yet.

I’ll have to reread The Fade Out someday, in one sitting, and decide. Because the pacing of this issue is key and I’m reading it in a single dose, but it was clearly broken out in plotting as part of a bigger whole. As a single serving, it’s that great success I just said. Brubaker and Phillips wrap things up and then wrap them up again. In doing so, they take readers through not just a recap of the story, but a recap of the experience of the comic, making them reexamine their own interpretations of the comic.

It’s really good writing. Brubaker’s comfortable with the cast, comfortable readers will get their sometimes abbreviated appearances. There’s a lot going on this issue, with Brubaker dropping two revelations (both make a reread seem like a good idea).

Phillips excels through all those complications. He even has this wonderful “Is that Clark Gable? I know that’s George Sanders” forties Hollywood visual in-joke element. He and Brubaker are doing a film noir as a comic, but stepped back, but still using film noir visual queues.

I don’t know what a perfectly finished Brubaker comic feels like (or, if I do, I can’t remember), but The Fade Out comes the closest.

CREDITS

Tomorrow, When the World is Free; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

Rocket Girl 7 (November 2015)

Rocket Girl #7

It’s probably too soon to say Rocket Girl is back. A lot of it seems back, whether it’s Reeder’s artwork (amazing as always, like Blade Runner meets The Rocketeer for kids), or just how much Montclare gives Dayoung to do. She’s the hero and she needs to be treated as such.

Once again, the comic toggles between past and future. Well, present (1985) and past (2025 or something). The future stuff really isn’t interesting. Montclare doesn’t give the teen detectives any character beyond playing with cop and young adult stereotypes. It feels like a lame cartoon.

But the past? The past is just amazing, at least this issue. One of the nicest textures of it is how Dayoung isn’t just stuck in a time before teen detectives, but she’s in a culture different from the reader as well. I’m not sure how well Montclare does with it (I wasn’t a teen of the eighties), but it reads fine. Though who knows how much Reeder’s art affects it. The comic wouldn’t work without her.

Rocket Girl needs her.

CREDITS

Now What?!; writer, Brandon Montclare; artist, Amy Reeder; publisher, Image Comics.

Pretty Deadly 6 (November 2015)

Pretty Deadly #6

I missed Pretty Deadly. I forgot what it was like to read a comic aware of its genre possibilities, acknowledging of them to some degree, but entirely disinterested in taking part. As a result, the comic is its own thing, something strange and ethereal and beautiful from DeConnick and Rios.

This issue definitely starts off a new arc, dealing with the descendants of the previous characters (set in World War I, at home and in France). DeConnick doesn’t introduce or reintroduce anyone (the text prologue has very little to do with the majority of the issue). Instead, it’s just time to read Pretty Deadly again.

The amount of work Rios and DeConnick put into the visual construction of the comic is reason alone to read it. It’s cohesive, yet full of little visual sequences–not subplots as much as narrative tangents–all with a mildly different approach.

DeConnick’s thoughtful, deliberate characterizations keep it from ever getting too hostile to distracted readers. Even though there’s a fantastical, dreary, magical world, because the characters are able to navigate it, so is the reader.

It’s great to have it back.

CREDITS

Writer, Kelly Sue DeConnick; artist, Emma Rios; colorist, Jordie Bellaire; letterer, Clayton Cowles; editor, Sigrid Ellis; publisher, Image Comics.

The Fade Out 11 (November 2015)

The Fade Out #11

Ed Brubaker is about to deliver. He and Sean Phillips are break the skylight and get onto the roof. The Fade Out, an entirely grounded detective story set in Hollywood, is about to be where Brubaker joins the very small group of comics writers who I will buy regardless. Because what they do will be something special, even if its mainstream, because their styles may not reflect how comics are progressing as a narrative art form right now, but they will in a few years.

It’s like if Sleeper: Season Two had actually been as good as the first series. It’s like if Captain America really were as good as Catwoman. Brubaker jumps between projects with impatience. He gets excited for the new shiny. Only Fade Out doesn’t have the shiny, it just has the skills. It has the writing and the art and the writer’s understanding of what the art is going to do to this story. Brubaker understands how the comic book is going to read and he lets it inform how he’s writing.

It’s entirely commercial, entirely artistic and sublimely elegant.

He could screw it all up next issue, of course.

That would be very sad.

As for the comic itself, Brubaker gets around to revealing some things Gil should have known about from Charlie. Not to mention the reader. The reader should have known too. Except it works better here defining Charlie as a person, making him more understandable. It’s a genre standard and Brubaker pulls it off.

Then it’s Gil and Charlie on an adventure. It’s amazing. And Charlie’s narration of it, with how the plot progresses and then how Phillips illustrates it, that adventure is where Brubaker and Phillips do something extraordinary. They show how comics noir is its own genre. They prove the argument of their last ten years of work.

Even if The Fade Out flops next issue, Brubaker and Phillips have done something extraordinary with it.

CREDITS

Anyone Else But Me; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

The Fade Out 10 (October 2015)

The Fade Out #10

Brubaker’s winding up. This issue of The Fade Out is the part of the detective novel where the detective–in this case Charlie, who’s not particularly good at it–is collecting all the final details to have his breakthrough. In fact, the narration hints Charlie’s confident in his conclusions, which means Brubaker’s got next issue to stir it up more and then the last issue to let it all settle. Not a bad structure, but it does mean there isn’t much to this issue.

There’s exposition and some revelation, but there’s no character development. Brubaker sets the issue during the wrap party for the movie, which should be a big thing. It’s not. It’s a logical narrative progression–Charlie using the party for cover on his investigating–as the story wraps up.

The last few issues of The Fade Out have been breathtaking. This issue’s good, narratively important, but it’s not breathtaking. It’s a necessity and it coasts on existing momentum. Fingers crossed Brubaker is able to stir up some speed in the next issue.

Phillips’s art, of course, is breathtaking. One never has to worry about him.

CREDITS

Where Angels Fear to Tread; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

From Under Mountains 1 (September 2015)

From Under Mountains #1

I like Sloane Leong’s art. I really do. She’s got a great way of doing movement, whether characters or environmental. And her expressions are fantastic.

But I’m not sure about From Under Mountains. It’s fantasy, or at least full of fantasy gobbledygook names–the comic comes to life when it’s actual fantasy, something about a maleficent spirit (gorgeous movement from Leong on those parts)–but the rest of it is boring.

The protagonist is a princess who has no rights, no power. Her brother gets to do all these exciting things, she just has to get married off. Her dad’s a jerk. Her brother’s sympathetic but he’s deceiving the father too for something else so he doesn’t get involved. And besides the spirit, there are enemies attacking their palace.

The “story” is okay. It’s Claire Gibson’s script. It’s way too obvious, all of the time. Leong’s art helps Mountains get through, but there’s just nothing there. It’s too slight.

CREDITS

Writers, Marian Churchland and Claire Gibson; artist, Sloane Leong; letterer, Ariana Maher; publisher, Image Comics.

The Fade Out 8 (August 2015)

The Fade Out #8

It’s another strong issue of Fade Out, which isn’t a surprise. Brubaker and Phillips are doing great work.

But it actually looks like Brubaker is doing something a little different with this series. His famous (are they famous, they should be) aside issues–which I believe he’s been doing since Catwoman–this issue features the first time (at least in my memory) someone else gets caught up on that aside.

Charlie finds out Maya’s story from her aside issue. It’s kind of crazy to see, just the way Brubaker handles it, having two protagonists collide. It shakes things up for The Fade Out, which didn’t need a shaking, but the shaking works out perfectly anyway. Brubaker shows he has the skill to do the series without a lot of leaps and jumps, so when he does those leaps and jumps, they’re all the more impressive.

Fade Out’s turning out great.

CREDITS

A Dead Giveaway; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

We Stand On Guard 1 (July 2015)

wsogWe Stand On Guard is what Future Taylor of Crossed +100 might call “Really, REALLY Wishful Fiction.”

Similar to that series, Brian K. Vaughan has imagined a future one hundred years and change from now, but his speculations aren’t nearly as realistic. Imagine a future where not only has Canada NOT been assumed into the United States, they’re also a multicultural utopia. Oh, wait, that’s what Canada is supposed to be today, right? What if I told you it’s also full of brave men and women ready to stand up and take arms – you know, if they had to – against American Imperialism, after we’ve invaded them for their water? This book is such a perfect illustration of uniquely Canadian delusions it should be taught in Canadian Studies classes a hundred years from now.

Vaughan incorporates Canadiana, of course – Tim Hortons, French Bilingualism, Canadian Tire – but the two biggest cultural touchstones of the issue are an early conversation between parent and child about the War of 1812, and later, one between freedom fighters about the nationality of Superman. In the former, Vaughan momentarily tries to trick readers into thinking his story is anything but a hacky Anti-American screed by having a child informed that Canada’s burning of Washington was really by the British, because Canada “wasn’t even a country back then.” Why? “For trying to steal this land.” As if unlike the rest of North America, the British had a moral and legal right of ownership to what would one day become Canada because there weren’t any Native Americans above the 49th Parallel to kill or subjugate. Sorry, “First Nations Peoples.”

This happens mere seconds before Ottawa 2112 is bombed by the US, mere minutes after the White House is attacked. It’s either ludicrously lazy writing, or, more likely, setup for some end-of-the-first-trade reveal about the attack being faked as a pretext of military invasion – you know, like 9/11. Given that the villains of Vaughan’s incredibly overrated Saga are thinly veiled caricatures of Bush and the Saudis, it wouldn’t be a surprise.

The dialogue about Superman is a little more layered. This one smug Anglican defends his ’S’ tattoo as a mark of Canadian pride because although the city of Cleveland is, like Vaughan himself, “just where the writer was from,” the guy “who did all the real work” was “born and raised in Toronto” and that’s “actually what the entire comic is about!” So not only do you have Vaughan disparaging his own half of the craft AND Cleveland just to let this twerp make his flimsy stretch of a point, he goes on to say that America is like Metropolis – “this huge wonderland that’s mostly run by greedy bastards like Lex Luthor” while Canada is “like the planet Krypton, this peaceful place that sends our most amazing people out into the universe.” Desperate bluster like this reminds of the times I’ve been told by Canadians that guys like Jim Carrey were “stolen” by the US; any rationalization is preferable to the idea that someone born there might have good reason not to stay. Oh and by the way, Joe Shuster left Toronto around age 10 and moved to – yeah, you got it – Cleveland, where he later met Jerry Siegel in high school. No doubt the subtext of Canadian values and virtue was a frequent discussion between them during the creation of Kal-El.

Post-Trudeau Canadian pride isn’t a real belief; it’s the post-colonial self-hatred of an incredibly lucky colonial inheritance with nothing to replace it but jealous contempt for the older brother who moved out of their parents’ house instead of waiting for them to die of old age. The surest defense against existential uncertainty is to define oneself in opposition to others. We Stand On Guard will no doubt be an unwittingly thorough treatise on how Canadians can only define themselves in comparison to the big, mean USA, replete with Vaughan’s TV sitcom beats and Joss Whedon quality characterizations.

Steve Skroce’s art is really good. Awesome mechs. Matt Hollingsworth’s colors are almost as boring as Canada so good job there too, eh?

CREDITS

Writer, Brian K. Vaughan; artist, Steve Skroce; colorist, Matt Hollingsworth; letterer, Fonografiks; Coordinator, Eric Stephenson; publisher, Image Comics.

C.O.W.L. 11 (July 2015)

C.O.W.L. #11

I guess C.O.W.L. is over. I really should be reading back matter, apparently, as I went through the issue with no idea it was wrapping up after just two arcs. Especially since the story’s weighted with an emphasis on the supporting cast and not the big plot. It seems like it’s a setup for whatever comes next.

Only nothing comes next.

Higgins and Siegel do all right with most of the issue. The last scene’s odd and a little lame and worse after realizing it’s the last scene in the series. But the rest of the comic has some good scenes and some excellent art from Reis. It’s amazing how he’s able to imply movement in his static, design-oriented work. Wish more people could.

C.O.W.L. never really hit its potential. Higgins and Siegel (and even Reis) developed over the run of the book. It just didn’t run long enough.

CREDITS

The Greater Good, Chapter Five: Coming to Terms; writers, Kyle Higgins and Alec Siegel; artist, Rod Reis; letterer, Troy Peteri; publisher, Image Comics.

The Mantle 2 (June 2015)

The Mantle #2

Okay, Brisson takes the route I guess I was hoping he’d take and he immediately goes unexpected places with it. Maybe not entirely unexpected–the idea of the new Mantle meeting up with the old Mantles, if possible, for inspiration, isn’t unexpected. But how Brisson gets there is a complicated and crazy. And it’s what gives the comic some energy.

Because the villain? The Plague guy whose very touch makes people’s arms fall off? He’s an awful villain. Brisson gives him a bit of personality, which doesn’t help because it gets the reader curious about answers to questions Brisson isn’t even raising yet.

There aren’t a lot of questions in The Mantle. Brisson does a good job staying on track, so when he loses control of a scene, it stands out.

The art is, once again, decent. Level has personality if not the detail (or time) for all of it.

CREDITS

Writer and letterer, Ed Brisson; artist, Brian Level; colorist, Jordan Boyd; editor, Laura Tavishati; publisher, Image Comics.

The Mantle 1 (May 2015)

The Mantle #1

I want to know where The Mantle is going more than I want to read where it’s going. The way writer Ed Brisson sets up the end of this first issue, it could either go in two paths. One where the series is very episodic, one where it isn’t. Would I not continue reading depending on the former or the latter… No.

But I want to know. I want to know how to digest the material.

Simple setup. Superheroes are real. They just hide and fight their enemies in the middle of nowhere. It’s unclear how long they’ve been around, but at least a decade because the titular Mantle is like the Green Lantern rings.

Only the villain is hunting down the Mantle holder before they can get comfortable.

Brian Level’s composition is better than his detail, which gives it all a certain distinct personality.

Mantle’s okay. I think.

CREDITS

Writer and letterer, Ed Brisson; artist, Brian Level; colorist, Jordan Boyd; editor, Laura Tavishati; publisher, Image Comics.

Big Man Plans 4 (July 2015)

Big Man Plans #4

Powell and Wiesch double down with the torture this issue of Big Man Plans (the last in this series, hopefully not ever) and it’s darn unpleasant. Powell seems to try to think of grosser and grosser panels to compose every few pages.

In between the torture is the flashback to the idyllic days of Big Man’s life, back when he loved a girl. The first girl, because this issue has hints at his current (or at least recent) girlfriend; she’s from his home town, she marries the sheriff. The story is sensational and horrifying but not really original. It doesn’t need to be original. What’s original is Powell and Wiesch just got people to read a whole comic about punitive torture.

And it’s not a trick. The writers get the reader to buy into it. It’s what this issue is all about.

It’s an effective comic; not sure about good.

CREDITS

Writers, Eric Powell and Tim Wiesch; artist and letterer, Powell; publisher, Image Comics.

Satellite Sam 15 (July 2015)

Satellite Sam #15

Satellite Sam comes to a close. A colorful one.

Fraction doesn’t exactly take the story somewhere unexpected or surprising–though there are a couple, post-big revelations last issue surprises (at least one anyway)–and, in many ways, it’s a gentle finish to the series. Chaykin doesn’t get anything lascivious to draw; they are just hints.

The not exactly surprising finish has a lot to do with the television industry. Fraction finishes up all the character plots and still has time for the history lesson. He does a great job with it; Chaykin too. The issue moves beautifully; the series works just as well without all the menace the creators have been imbuing it with.

But that success is the surprise. Fraction and Chaykin quietly created this great cast underneath a sensational story. So when the sensation finished, Sam stands on its own for the characters. It’s rather fantastic work.

CREDITS

Dead Air; writer, Matt Fraction; artist, Howard Chaykin; letterer, Ken Bruzenak; editor, Thomas K.; publisher, Image Comics.

The Fade Out 7 (June 2015)

The Fade Out #7

The Fade Out doesn’t feel like anything but itself. Seven issues in and Brubaker and Phillips have shed any comparisons to their previous work; it’s another in their line of collaborations, but it’s wholly independent from them. One of the factors for it standing on its own so quickly is the lack of fantastical elements. It’s about creating the fantastic through “regular” human ugliness.

This issue opens with Charlie and Maya off on the beach enjoying a getaway weekend. Phillips has his delicate sex scenes, which give each panel a certain weight and pacing of their own, and even when Brubaker hints at the main plot lines, it’s gentle, conversational. The reader is on a getaway too. But, like Charlie, the escape can only last so long.

It’s not really a getaway so much as a scenic bridge. And maybe the best bridging issue I can remember, thanks to Phillips.

CREDITS

The Sound of Waves; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

The Autumnlands: Tooth & Claw 6 (June 2015)

The Autumnlands: Tooth & Claw #6

I’m not sure why Busiek feels the need for Dusty; he’s the puppy guy who’s sort of the protagonist of the comic. He only ever uses him to deceive the reader. In this issue, the human is doing something he doesn’t tell Dusty about so there’s that surprise for reader and character, but then Busiek’s got Dusty doing something the reader doesn’t know about. So he’s not reliable and not because he’s shifty, but because Busiek’s just using him as a vantage point.

It’s an okay issue of Autumnlands. Dewey does rather well with the disaster and action sequences (the human still doesn’t look good); his art makes the comic. Without it, Busiek would just be spinning his wheels.

There’s more political intrigue this issue. There’s more coincidences leading to big changes in the political spectrum. There’s more implied characterization than actual. It’s slight. It’s gorgeous looking, but Autumnlands’s shallow.

CREDITS

Writer, Kurt Busiek; artist, Benjamin Dewey; colorist, Jordie Bellaire; letterers, John Roshell and Jimmy Betancourt; publisher, Image Comics.

The Autumnlands: Tooth & Claw 5 (March 2015)

The Autumnlands: Tooth & Claw #5

Busiek’s kind of showing his hand with Autumnlands this issue. Not the plot as, though some of it, but more just how the comic’s going to be, how it’s going to read. It’s magic talk around a bunch of anthropomorphic steampunks. Maybe I’m just sick of Busiek not knowing what to do with the narrator. When he just narrates, it’s really annoying.

The issue’s story is a lot of political maneuvering and double-crossing and so on. It’s competently done, but never interesting or original. There’s a lot with the champion, usually through the narrator’s eyes, with these little asides letting the knowing reader in. If you don’t want a narrator, don’t use one. Don’t undermine him, not unless you want the reader not to like him, which is a perfectly reasonable (if unlikely) possibility.

Dewey’s art seems a little hurried and he’s still no better at drawing the human.

CREDITS

Writer, Kurt Busiek; artist, Benjamin Dewey; colorist, Jordie Bellaire; letterers, John Roshell and Albert Deschesne; publisher, Image Comics.

Descender 4 (June 2015)

Descender #4

I’m not sure if I’m more on board Descender after this issue, which doesn’t reveal where Lemire’s going, but does show he’s got some actual ideas. Many of them are, as usual, familiar sci-fi tropes. He just arranges them a little better this issue.

And the story itself feels very comic book. Lemire puts the emphasis on the supporting players, mostly the ship captain, as well as pulling back and letting the reader see the familiar cast members in a new environment. Descender feels a little more solid.

So why aren’t I more excited about it? Because it’s still not clear Lemire’s got anywhere to take this story worth going and this issue features the first less than great Ngyuen art of the series. Where’s the art go wrong? The outer space stuff. Where’s Lemire taking the story? Outer space stuff.

The rest of the issue’s gorgeous.

Descender frustrates.

CREDITS

Tin Stars, Part Four; writer, Jeff Lemire; artist, Dustin Nguyen; letterer, Steve Wands; publisher, Image Comics.

Big Man Plans 3 (June 2015)

Big Man Plans #3

There’s more torture this issue of Big Man Plans but it’s Big Man doing the torturing, not the other way around. And the people he’s torturing–whether it’s his cousin or his aunt, even though we don’t know what they’ve done to deserve it, we know they deserve it.

Because, if he’s anything, Big Man is the hero of this book. Powell and Wiesch remind the reader of it right off, with Big Man in Vietnam saving a nine year-old girl from the American soldiers. It’s a strange scene, wholly unnecessary but still somewhat amusing. Powell wanted to draw a chopped off weinie I guess. No, not the Oscar Mayer kind.

The rest of the issue–well, before the torturing starts–is Big Man recuperating. There’s some more backstory, more hints at whatever set him off, but no answers yet.

It’s an amusing book, but could be much better.

CREDITS

Writers, Eric Powell and Tim Wiesch; artist and letterer, Powell; publisher, Image Comics.

Airboy 1 (June 2015)

Airboy #1

Remember James Robinson? He wrote a bunch of DC comics recently–according to himself in his new series, Airboy, no one liked. Everyone liked his Golden Age or retro stuff from the nineties. It’s a shame he didn’t have the stones to talk about when he said his League of Extraordinary Gentlemen (the movie) was better than League of Extraordinary Gentlemen (the comic book).

Airboy is about Robinson (the comic book’s writer) and Greg Hinkle (the comic’s artist) trying to make a new version of Airboy. Is the comic true? Probably not. I can’t imagine Image soliciting creators for an Airboy relaunch and Robinson and Hinkle would probably be dead from all the drugs they do in the comic.

It’s okay. Hinkle’s got a nice style and great attention to detail (I loved when Robinson looked out his window for traffic) but, so far, it’s one note and incredibly derivative.

CREDITS

Writer, James Robinson; artist, Greg Hinkle; publisher, Image Comics.

C.O.W.L. 10 (May 2015)

C.O.W.L. #10

It’s an okay issue of C.O.W.L.. Higgins and Siegel are doing a bridging issue. Most of the issue is either one person being threatened or another person threatening and so on. There’s some nice art from Reis on it, but it all feels very by the numbers.

The coolest thing has to be the supervillain who looks like Nosferatu and has minions. C.O.W.L. tends not to have particularly good villains (or heroes) when it comes to concepts; Reis rarely gets to do anything exciting. Nosferatu and company, though only in the comic for a couple pages, are pretty exciting.

As for the rest of the comic–with the picket line breaking superhero in the hospital and the police detective out for the truth–doesn’t really connect. Higgins and Siegel don’t have enough material; they present it well enough, however. C.O.W.L. is getting to be sturdy, even when it isn’t compelling.

CREDITS

The Greater Good, Chapter Four: Full Disclosure; writers, Kyle Higgins and Alec Siegel; artist, Rod Reis; letterer, Troy Peteri; publisher, Image Comics.

Ghosted 20 (May 2015)

Ghosted #20

Ghosted ends. Rather abruptly. While Williamson does discuss ending the series in the back matter–and he pretty much brings back every slightly sympathetic character for a farewell of sorts–the pacing doesn’t feel right. Even if he meant to work towards a reveal and then go another route… it’s not a successful destination.

Some of the problem is Goran Sudzuka trying a different style for his brief return to the comic. And then Laci and Williamson pretending they’re doing a desperately romantic Vertigo comic from the nineties. The tone is just off.

Still, even if it’s not a compelling read, the final issue of Ghosted is a pleasing one. Williamson doesn’t take enough time with the characters but he gives them all fine farewells. The ties back to the series’s first arc just show how constrained Williamson envisioned the comic, which is too bad.

Ghosted finishes acceptably, nothing more.

CREDITS

Writer, Joshua Williamson; artists, Goran Sudžuka and Vladimir Krstic Laci; colorist, Miroslav Mrva; letterer, Rus Wooten; editors, Michael Williamson and Sean Mackiewicz; publisher, Image Comics.

The Fade Out 6 (May 2015)

The Fade Out #6

It’s a good issue of Fade Out but something feels off. Like Brubaker is backing off a bit in the narration–he’s set up the story, he’s telling the reader a whole lot about Gil and Charlie and how they feel and so on. There’s still a great story for Charlie and Maya.

It’s also where Brubaker embraces the regular reader. The previous issue had some big events and he doesn’t recap them here. If you aren’t on board with the series, you don’t get any more help.

Brubaker moves things along in a big way with Gil’s storyline getting clearer–Charlie’s is still a muddle, the noir screenwriter fumbling his way through a noir while Gil’s being the actual hero. Brubaker introduces a Little Rascals stand-in troupe for some plot fodder; it’s what feels off. It’s too much of an Ellroy homage.

Nice art from Philips as always.

CREDITS

To Set the World on Fire; writer, Ed Brubaker; artist, Sean Phillips; colorist, Elizabeth Breitweiser; publisher, Image Comics.

Satellite Sam 14 (May 2015)

Satellite Sam #14

And this issue is a perfect example of how you do a comic book. One thing Chaykin brings to Satellite Sam–even when he’s having an off issue, which he isn’t this issue–is a real understanding of how to make a comic book a comic book. You never read Sam and feel like Fraction’s itching for a movie option or whatnot. The way the story beats work, they only work in a comic.

And there are a lot of big story beats this issue. Fraction deals with all of the major plot lines, along with a couple nods–sometimes with just those Italian language word balloons–to major subplots. These plot lines aren’t resolved (well, probably one of them), but they’re getting close. Fraction and Chaykin pack a lot into the issue and its story threads.

Sam is going out on a rather high note, which is only appropriate.

CREDITS

Bad Actors; writer, Matt Fraction; artist, Howard Chaykin; letterer, Ken Bruzenak; editor, Thomas K.; publisher, Image Comics.

Rocket Girl 6 (May 2015)

Rocket Girl #6

Something’s not quite right about Rocket Girl this issue and it took me a while to figure it out. Montclare’s starting a new arc, but he hasn’t given Dayoung anything to do as Rocket Girl. She’s got flashbacks to adventure, but in the present, the problem is that she’s not the teenager her new caretakers are expecting.

Big surprise. She’s from the future. And after opening the issue with Dayoung extremely focused and strong, Montcare ends it treating her like a child. It raises a question about the series and how it will go on–is the reader supposed to spend time wondering about whether or not Dayoung’s capable of non-teenager thinking.

Because, if so, the comic doesn’t read as well. It reads as trite YA stuff, not rollocking, witty adventure.

Also odd? Reeder doesn’t get anything interesting to draw. Maybe some of the future stuff. But not much.

CREDITS

Split Second; writer, Brandon Montclare; artist, colorist and letterer, Amy Reeder; publisher, Image Comics.

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